#ifndef _SCENE_GAME_H
#define _SCENE_GAME_H

#include "cocos2d.h"
#include "UI/GameLayer.h"
using namespace cocos2d;



class SceneGame : public CCScene
{
public:
	SceneGame(void);
	~SceneGame();
	GameLayer* getGameLayer();
private:
	GameLayer *m_pGameLayer;

};

#endif